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		<title>Medal of Honor &#8211; MMOMFG Beta Impressions</title>
		<link>http://mmomfg.com/2010/07/05/medal-of-honor-preview-0705/</link>
		<comments>http://mmomfg.com/2010/07/05/medal-of-honor-preview-0705/#comments</comments>
		<pubDate>Mon, 05 Jul 2010 20:30:14 +0000</pubDate>
		<dc:creator>Justin</dc:creator>
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		<description><![CDATA[It has taken quite some time, but the Medal of Honor series has finally blasted into the 21st Century. Known for some of the best World War II gaming moments, Medal of Honor is breaching out into the land of the &#8220;here and now&#8221;, a land where the Modern Warfare franchise has a tight-ten-million-units-sold-grip. For [...]


Related posts:<ol><li><a href='http://mmomfg.com/2010/06/14/beta-medal-honor-0614/' rel='bookmark' title='Permanent Link: How to gain early beta access to Medal of Honor'>How to gain early beta access to Medal of Honor</a></li>
<li><a href='http://mmomfg.com/2010/07/21/medal-of-honor-xbox-beta-0721/' rel='bookmark' title='Permanent Link: Medal of Honor Xbox 360 Beta is go for launch'>Medal of Honor Xbox 360 Beta is go for launch</a></li>
<li><a href='http://mmomfg.com/2010/07/01/medal-of-honor-invites-0701/' rel='bookmark' title='Permanent Link: More Medal of Honor beta invites heading to your inbox'>More Medal of Honor beta invites heading to your inbox</a></li>
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<p style="text-align: center;"><a href="http://mmomfg.com/wp-content/uploads/2010/07/MoHbeta.jpg"><img class="size-full wp-image-14513 aligncenter" title="MoHbeta" src="http://mmomfg.com/wp-content/uploads/2010/07/MoHbeta.jpg" alt="" width="540" height="188" /></a></p>
<p style="text-align: left;">It has taken quite some time, but the Medal of Honor series has finally blasted into the 21st Century. Known for some of the best World War II gaming moments, Medal of Honor is breaching out into the land of the &#8220;here and now&#8221;, a land where the Modern Warfare franchise has a tight-ten-million-units-sold-grip. For it to be successful, MoH is going to have to branch out into new horizons, try new things, and impress even the most hardened CoH veterans if they want to get into their wallet. The multiplayer beta has been going on for about a month now and we dove right in to see if EA can bring back some of the magic I remember from so long ago.</p>
<p style="text-align: center;"><a href="http://mmomfg.com/wp-content/uploads/2010/07/moh_mp_online_e3_1.jpg"><img class="size-large wp-image-14518 aligncenter" title="moh_mp_online_e3_1" src="http://mmomfg.com/wp-content/uploads/2010/07/moh_mp_online_e3_1-1024x576.jpg" alt="" width="541" height="304" /></a></p>
<p style="text-align: left;"><span style="color: #ff9900;">A little bit of Battlefield -</span> It makes obvious sense that the multiplayer aspect of Medal of Honor feels a bit like the Battlefield series, given that the same developer (DICE) worked on both games. It might not be the huge 64 on 64 game the Battlefield games are known for, but the feel of the tanks, the objective based missions, and even the ambient sounds and cues all seem very similar.</p>
<p style="text-align: left;"><span style="color: #ff9900;">Two parts Modern Warfare -</span> Medal of Honor is going to have a hard time clawing itself away from the gigantic Modern Warfare shadow. A game that&#8217;s so successful is going to have many challenges and Medal of Honor is just another game stepping up to the plate. In fact, I don&#8217;t think EA is too ashamed to &#8220;borrow&#8221; a few ideas. The usual features like persistent stat tracking, unlocking new kits, leveling up your soldier are becoming a standard in FPS games and MoH is no different. You&#8217;ll also see the game changing kill-streak bonuses such as the UAV and mortar strikes.</p>
<p style="text-align: center;"><a href="http://mmomfg.com/wp-content/uploads/2010/07/moh_mp_online_e3_5.jpg"><img class="size-large wp-image-14520 aligncenter" title="moh_mp_online_e3_5" src="http://mmomfg.com/wp-content/uploads/2010/07/moh_mp_online_e3_5-1024x576.jpg" alt="" width="541" height="304" /></a></p>
<p style="text-align: left;">However this isn&#8217;t a carbon copy and some differences should be noted. For instance, MoH seems far less twitchy, less unrealistic in terms of the constant bombardment of explosions. Even though DICE is known for their stellar chaos on the battlefield, MoH has so far been able to keep things lively without it getting too out of control. Granted the beta only includes two maps, but both maps had plenty of duck and cover areas where you can stop and regain your senses. Which leads me to my next point.</p>
<p style="text-align: left;"><span style="color: #ff9900;">Location, location, location -</span> I felt both maps, even though diverse, where designed well enough that I wasn&#8217;t constantly getting spammed by oncoming fire, grenades, or backstabbing. They weren&#8217;t huge by any means, but wide open enough that I could attempt to flank enemies, or make my way down a corridor with a few teammates. Nothing against Modern Warfare 1 or 2, but I always felt claustrophobic when playing. I would turn a corner and get popped in the head or have a grenade fall at my feet that seemingly came out of nowhere. If MoH can feature more maps like this, I&#8217;ll be sold (on at least the multiplayer).</p>
<p style="text-align: center;"><a href="http://mmomfg.com/wp-content/uploads/2010/07/moh_mp_online_e3_4.jpg"><img class="size-large wp-image-14519 aligncenter" title="moh_mp_online_e3_4" src="http://mmomfg.com/wp-content/uploads/2010/07/moh_mp_online_e3_4-1024x576.jpg" alt="" width="541" height="304" /></a></p>
<p style="text-align: left;">It appears from the multiplayer beta that the newest iteration of Medal of Honor is keeping things pretty safe. There&#8217;s nothing extremely new we can find from this beta but what is their looks to be a solid FPS that fans both old a new to the genre might want to check out. It&#8217;s sleek, but doesn&#8217;t stand out from the crowd. Maybe the single player portion will change things. Maybe EA is keeping a few more secrets close to the vest. Maybe they&#8217;ll add in a prone button&#8230;probably not (for proning that is), but a guy can dream can&#8217;t he?</p>
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<p style="text-align: left;">Medal of Honor comes out October 12th.</p>


<p>Related posts:<ol><li><a href='http://mmomfg.com/2010/06/14/beta-medal-honor-0614/' rel='bookmark' title='Permanent Link: How to gain early beta access to Medal of Honor'>How to gain early beta access to Medal of Honor</a></li>
<li><a href='http://mmomfg.com/2010/07/21/medal-of-honor-xbox-beta-0721/' rel='bookmark' title='Permanent Link: Medal of Honor Xbox 360 Beta is go for launch'>Medal of Honor Xbox 360 Beta is go for launch</a></li>
<li><a href='http://mmomfg.com/2010/07/01/medal-of-honor-invites-0701/' rel='bookmark' title='Permanent Link: More Medal of Honor beta invites heading to your inbox'>More Medal of Honor beta invites heading to your inbox</a></li>
</ol></p>]]></content:encoded>
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		<title>Two Worlds II &#8211; Hands-on Impressions from E3 2010</title>
		<link>http://mmomfg.com/2010/07/02/two-worlds-ii-impressions-0702/</link>
		<comments>http://mmomfg.com/2010/07/02/two-worlds-ii-impressions-0702/#comments</comments>
		<pubDate>Fri, 02 Jul 2010 15:12:17 +0000</pubDate>
		<dc:creator>Dustin</dc:creator>
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		<category><![CDATA[Two Worlds II impressions]]></category>

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		<description><![CDATA[Having previously received a behind closed doors meeting at PAX East with TopWare Interactive regarding Two Worlds II, I was more than excited about getting some actual hands-on time with the title at this year&#8217;s E3. Equally excited about meeting with the good people of SouthPeak and TopWare at-show, I wandered on over to their [...]


Related posts:<ol><li><a href='http://mmomfg.com/2010/06/23/marvel-vs-capcom-0623/' rel='bookmark' title='Permanent Link: Marvel vs. Capcom 3: Fate of Two Worlds &#8211; Hands-on Impressions from E3 2010'>Marvel vs. Capcom 3: Fate of Two Worlds &#8211; Hands-on Impressions from E3 2010</a></li>
<li><a href='http://mmomfg.com/2010/06/28/mafia-ii-impressions-0628/' rel='bookmark' title='Permanent Link: Mafia II &#8211; Hands-on Impressions from E3 2010'>Mafia II &#8211; Hands-on Impressions from E3 2010</a></li>
<li><a href='http://mmomfg.com/2010/07/01/naild-hands-on-0701/' rel='bookmark' title='Permanent Link: nail&#8217;d &#8211; Hands-on Impressions from E3 2010'>nail&#8217;d &#8211; Hands-on Impressions from E3 2010</a></li>
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<p style="text-align: center;"><a href="http://mmomfg.com/wp-content/uploads/2010/05/twoworldsII.jpg"><img class="size-full wp-image-12147  aligncenter" title="twoworldsII" src="http://mmomfg.com/wp-content/uploads/2010/05/twoworldsII.jpg" alt="two worlds II" width="450" height="253" /></a></p>
<p>Having previously received a behind closed doors meeting at PAX East with TopWare Interactive regarding Two Worlds II, I was more than excited about getting some actual hands-on time with the title at this year&#8217;s E3. Equally excited about meeting with the good people of SouthPeak and TopWare at-show, I wandered on over to their booth to see what their ambitious product had in store for me. Being led through the demo by TopWare&#8217;s PR and community director, Jake DiGennaro at PAX, he put the controller in my hand this time around and told me to give the game engine a spin. Quickly I was thrown into a land somewhat unfamiliar to me, as I had not previously played the original Two Worlds. No worries however, as the mechanics were quick to pick up and easy to master.</p>
<p>The combat system, although not 100 percent complete, smacked of your typical hack/slash title. Melee combat, while a key element to any action/RPG, definitely takes a back seat to one of the shining spots of the game, which is spell customization. Jake showed me the ropes in terms of the sheer amount of customization options in the game, including a spell a coworker created, based on his favorite practical joke of putting junk on doors so it falls on people. Combining a tornado spell with one that summons a ton of garbage in game, Jake beckoned a veritable &#8220;trash vortex&#8221; that surrounded the player, knocking enemies across the swampy marsh. Only having the time to check out a handful of spells, I was guaranteed the variety and complexity of the spell system is a feature to definitely check out when I&#8217;ve got plenty of free time. I&#8217;m typically the type of gamer who wants to experiment with every little detail, so you can guarantee I&#8217;ll unlock and discover every spell they can throw at me come release.</p>
<p>As discussed at PAX East, the game takes place over a variety of backdrops including desolate terrains with swamp creatures on your heels, as well as feudal Japan style settings. Each unique location offers its own armor styles as well, which are easily switched in and out of with pre-set armor combinations. Tired of throwing down with dual swords? Quickly switch to a pike and whirlwind those skink archers out of your way before quickly grabbing your staff and fireball nuking those orcs. The feature of not being locked into a specific play style is nice for the free-stylish gamer. There is nothing worse than blowing a talent point and not being able to reach your final goal, so Two Worlds II has respeccing available if you picked a skill that lets you look better with your shirt off, but doesn&#8217;t provide much more. Not that a talent like t hat exists in the game, but you get my point. In regards to the armor sets, the detail of each is stunning and worthy of checking out in the images below, even if you aren&#8217;t a fan of the action/RPG genre.</p>
<p>The game has a ways to go before it hits shelves on October 5 for the PS3 and Xbox 360, but TopWare Interactive and Reality Pump look like they&#8217;re on the right path. Will the game be the orc slayer of the year? Only time can tell, but after my hands-on experience, I&#8217;m hopeful they can deliver a solid action/RPG title for the second installment of the series. My only suggestion? Call the next one Three Worlds I.</p>

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<p>Related posts:<ol><li><a href='http://mmomfg.com/2010/06/23/marvel-vs-capcom-0623/' rel='bookmark' title='Permanent Link: Marvel vs. Capcom 3: Fate of Two Worlds &#8211; Hands-on Impressions from E3 2010'>Marvel vs. Capcom 3: Fate of Two Worlds &#8211; Hands-on Impressions from E3 2010</a></li>
<li><a href='http://mmomfg.com/2010/06/28/mafia-ii-impressions-0628/' rel='bookmark' title='Permanent Link: Mafia II &#8211; Hands-on Impressions from E3 2010'>Mafia II &#8211; Hands-on Impressions from E3 2010</a></li>
<li><a href='http://mmomfg.com/2010/07/01/naild-hands-on-0701/' rel='bookmark' title='Permanent Link: nail&#8217;d &#8211; Hands-on Impressions from E3 2010'>nail&#8217;d &#8211; Hands-on Impressions from E3 2010</a></li>
</ol></p>]]></content:encoded>
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		<title>nail&#8217;d &#8211; Hands-on Impressions from E3 2010</title>
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		<comments>http://mmomfg.com/2010/07/01/naild-hands-on-0701/#comments</comments>
		<pubDate>Thu, 01 Jul 2010 15:37:46 +0000</pubDate>
		<dc:creator>Dustin</dc:creator>
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		<description><![CDATA[Being surrounded with hundreds of new titles at E3, it is sometimes refreshing to pick up a controller and experience gameplay that can bring you back to old school memories of games that don&#8217;t require you read an encyclopedia to get the point. Luckily, Techland and Deep Silver had a title at E3 that I [...]


Related posts:<ol><li><a href='http://mmomfg.com/2010/06/28/mafia-ii-impressions-0628/' rel='bookmark' title='Permanent Link: Mafia II &#8211; Hands-on Impressions from E3 2010'>Mafia II &#8211; Hands-on Impressions from E3 2010</a></li>
<li><a href='http://mmomfg.com/2010/06/23/marvel-vs-capcom-0623/' rel='bookmark' title='Permanent Link: Marvel vs. Capcom 3: Fate of Two Worlds &#8211; Hands-on Impressions from E3 2010'>Marvel vs. Capcom 3: Fate of Two Worlds &#8211; Hands-on Impressions from E3 2010</a></li>
<li><a href='http://mmomfg.com/2010/07/02/two-worlds-ii-impressions-0702/' rel='bookmark' title='Permanent Link: Two Worlds II &#8211; Hands-on Impressions from E3 2010'>Two Worlds II &#8211; Hands-on Impressions from E3 2010</a></li>
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<p><a href="http://mmomfg.com/wp-content/uploads/2010/07/naild-logo.jpg"><img class="size-full wp-image-14327  aligncenter" title="naild logo" src="http://mmomfg.com/wp-content/uploads/2010/07/naild-logo.jpg" alt="naild logo" width="450" height="228" /></a></p>
<p>Being surrounded with hundreds of new titles at E3, it is sometimes refreshing to pick up a controller and experience gameplay that can bring you back to old school memories of games that don&#8217;t require you read an encyclopedia to get the point. Luckily, Techland and <a href="http://www.deepsilver.com/" target="_blank">Deep Silver</a> had a title at E3 that I could sink my teeth into and not come out feeling mentally exhausted. The game is <a href="http://www.naildgame.com/" target="_blank">nail&#8217;d</a>, an ATV/motorbike off-road racer, that has you competing for supremacy of the mountain in a number of breathtaking settings. The hands-on gameplay at-show offered two different levels, each with different play styles, as one had you trekking across multiple waterlogged laps, while the other was a race to the bottom of the mountain speed trek through a logging camp.</p>
<p style="text-align: center;"><a href="http://mmomfg.com/wp-content/uploads/2010/07/naild-E3-screenshot-1.jpg"><img class="size-full wp-image-14331  aligncenter" title="naild E3 screenshot 1" src="http://mmomfg.com/wp-content/uploads/2010/07/naild-E3-screenshot-1.jpg" alt="naild E3 screenshot 1" width="450" height="254" /></a></p>
<p>Having heard details about nail&#8217;d prior to meeting at-show, I felt I had probably seen it/heard it before, but luckily, the gameplay and visuals, although still in the early stages, were enough to keep me on the edge of my seat. nail&#8217;d feels like a homage to classic racers like Jet Moto, Big Red Racing and ATV Offroad Fury, but with its own style and taste.</p>
<p style="text-align: center;"><a href="http://mmomfg.com/wp-content/uploads/2010/07/naild-E3-screenshot-4.jpg"><img class="size-full wp-image-14332  aligncenter" title="naild E3 screenshot 4" src="http://mmomfg.com/wp-content/uploads/2010/07/naild-E3-screenshot-4.jpg" alt="naild E3 screenshot 4" width="450" height="254" /></a></p>
<p>The beauty of nail&#8217;d is that it isn&#8217;t trying to be the most over-the-top stunt induced racer out there. It is a classic pick up and play off-road jaunt that has you trying to get from point A to point B faster than your opponents. During the races, you&#8217;ll have huge jumps that will increase your power boost meter, but don&#8217;t think you&#8217;ll be seeing 360s, Super Man grabs or anything else. That isn&#8217;t necessarily a bad thing, as nail&#8217;d isn&#8217;t trying to be <a href="http://en.wikipedia.org/wiki/SSX" target="_blank">SSX </a>with wheels. The gameplay is locked down tight with solid controls and speed that will blow your hair back. I was unable to race against other real players, but the computer AI was putting up enough competition to have me sweating down to the wire.</p>
<p>I was informed that despite winning first place in my race, I was still two and a half minutes slower than the record holder. The sad part is that the race took me five minutes to complete. That means I took twice as long as the record holder. WTF?</p>
<p style="text-align: center;"><a href="http://mmomfg.com/wp-content/uploads/2010/07/naild-E3-screenshot-6.jpg"><img class="size-full wp-image-14333  aligncenter" title="naild E3 screenshot 6" src="http://mmomfg.com/wp-content/uploads/2010/07/naild-E3-screenshot-6.jpg" alt="naild E3 screenshot 6" width="450" height="253" /></a></p>
<p>Deep Silver and Techland aim to release nail&#8217;d during Q4 of 2010. It will be available on the PC, PlayStation 3 and Xbox 360. With a deep single-player campaign, multiplayer with up to 12 racers playing at a time, tons of heavy metal cuts on the sound track and un-lockable vehicle customization options, you&#8217;ve got a lot to look forward with this title. If you&#8217;re the off-road racer type, get nail&#8217;d!</p>


<p>Related posts:<ol><li><a href='http://mmomfg.com/2010/06/28/mafia-ii-impressions-0628/' rel='bookmark' title='Permanent Link: Mafia II &#8211; Hands-on Impressions from E3 2010'>Mafia II &#8211; Hands-on Impressions from E3 2010</a></li>
<li><a href='http://mmomfg.com/2010/06/23/marvel-vs-capcom-0623/' rel='bookmark' title='Permanent Link: Marvel vs. Capcom 3: Fate of Two Worlds &#8211; Hands-on Impressions from E3 2010'>Marvel vs. Capcom 3: Fate of Two Worlds &#8211; Hands-on Impressions from E3 2010</a></li>
<li><a href='http://mmomfg.com/2010/07/02/two-worlds-ii-impressions-0702/' rel='bookmark' title='Permanent Link: Two Worlds II &#8211; Hands-on Impressions from E3 2010'>Two Worlds II &#8211; Hands-on Impressions from E3 2010</a></li>
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		<title>Mafia II &#8211; Hands-on Impressions from E3 2010</title>
		<link>http://mmomfg.com/2010/06/28/mafia-ii-impressions-0628/</link>
		<comments>http://mmomfg.com/2010/06/28/mafia-ii-impressions-0628/#comments</comments>
		<pubDate>Mon, 28 Jun 2010 12:45:51 +0000</pubDate>
		<dc:creator>Dustin</dc:creator>
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		<guid isPermaLink="false">http://mmomfg.com/?p=13982</guid>
		<description><![CDATA[For yet another round of E3 impressions, I have decided to focus on my hands-on gameplay I got with Mafia II. Being offered a chance to play another &#8220;demo&#8221; format of Mafia II on the Xbox 360, different than my gameplay experiences at Penny Arcade East (PAX East), would this time around change my opinions [...]


Related posts:<ol><li><a href='http://mmomfg.com/2010/07/01/naild-hands-on-0701/' rel='bookmark' title='Permanent Link: nail&#8217;d &#8211; Hands-on Impressions from E3 2010'>nail&#8217;d &#8211; Hands-on Impressions from E3 2010</a></li>
<li><a href='http://mmomfg.com/2010/07/02/two-worlds-ii-impressions-0702/' rel='bookmark' title='Permanent Link: Two Worlds II &#8211; Hands-on Impressions from E3 2010'>Two Worlds II &#8211; Hands-on Impressions from E3 2010</a></li>
<li><a href='http://mmomfg.com/2010/06/23/marvel-vs-capcom-0623/' rel='bookmark' title='Permanent Link: Marvel vs. Capcom 3: Fate of Two Worlds &#8211; Hands-on Impressions from E3 2010'>Marvel vs. Capcom 3: Fate of Two Worlds &#8211; Hands-on Impressions from E3 2010</a></li>
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<p style="text-align: center;"><a href="http://mmomfg.com/wp-content/uploads/2010/06/MAFIA-II-LOGO-WHITE.jpg"><img class="size-full wp-image-13988  aligncenter" title="MAFIA II LOGO WHITE" src="http://mmomfg.com/wp-content/uploads/2010/06/MAFIA-II-LOGO-WHITE.jpg" alt="MAFIA II LOGO WHITE" width="449" height="114" /></a></p>
<p>For yet another round of E3 impressions, I have decided to focus on my hands-on gameplay I got with Mafia II. Being offered a chance to play another &#8220;demo&#8221; format of Mafia II on the Xbox 360, different than my gameplay experiences at Penny Arcade East (PAX East), would this time around change my opinions on the mission driven, sandbox title? You&#8217;re about to find out.</p>
<p>2K Games and 2K Czech have continued to buff the story of Mafia II, this time pitting you on a mission to track down the Fat Man, who has vital information you&#8217;ll need to track down some mobster slime. As soon as I booted up, I was thrown into the world of my mobster, Vito. The phone rings and I learn for my next mission I need to get to the meet up location quickly. After checking out my surroundings and digging the classic 40s and 50s style design (and possibly checking the house for Playboys), I head out to look for a car. In the garage, you&#8217;ve got access to three vehicles, all with their own perks. One is built for speed, another for handling and one that can likely handle a bullet or two. I pick the speediest vehicle and head out towards my waypoint, enjoying views of the 10 square miles of Empire Bay. Anyone who played the initial Mafia will be familiar with the handling of vehicles and the minimap set up, but the little features like the licensed songs from the era really give you that sense of realism and the Illusion Engine has things looking better than ever.</p>
<p style="text-align: center;"><a href="http://mmomfg.com/wp-content/uploads/2010/06/Mafia-II-E3-2010_CarPolice.jpg"><img class="size-full wp-image-13984    aligncenter" title="Mafia II - E3 2010_CarPolice" src="http://mmomfg.com/wp-content/uploads/2010/06/Mafia-II-E3-2010_CarPolice.jpg" alt="Mafia II - E3 2010_CarPolice" width="450" height="253" /></a></p>
<p>Now behind the wheel, I head out towards my first mission. The game has a speed limit (if you turn it on) to help you avoid picking up the attention of the local police, but like always, I threw caution to the wind and put the pedal to the metal. Needless to say, the game can be a bit unforgiving for reckless driving, such as speeding tickets, road-raging drivers, and the occasional pedestrian road-kill. All three can lead to an arrest, or cop shootout, but I ended up wrapping my car around a telephone pole and effectively ending my first mission before it began. Sad times? Nah, I just loaded it back up and dicked around less the second time.</p>
<p style="text-align: center;"><a href="http://mmomfg.com/wp-content/uploads/2010/06/Mafia-II-E3-2010_Arrest.jpg"><img class="size-full wp-image-13985  aligncenter" title="Mafia II - E3 2010_Arrest" src="http://mmomfg.com/wp-content/uploads/2010/06/Mafia-II-E3-2010_Arrest.jpg" alt="Mafia II - E3 2010_Arrest" width="450" height="253" /></a></p>
<p>With the 2K Games PR person talking me through some of the features, I quickly realized Mafia II isn&#8217;t trying to be a &#8220;me too&#8221; sandbox title, but really has the legs to be the next open world title that stays in your disk tray for months to come. I was impressed, to say the least, as my enjoyment of the game was even higher than my first experience with it at PAX. Once the first mission kicked off, you&#8217;re thrown into a heated shootout with a group of baddies, while trying to track the Fat Man down through a warehouse. You gain access to a mounted gun, have your fair share of fire power and even can whoop some ass with your bare hands, if you are so inclined. I stuck with my trusty side arm and apparently relied on it too much however, as I forgot to pick up extra ammo and ended up going into the second part of the mission without ammo. That was a bad idea. Mafia II&#8217;s difficulty can be unforgiving and I really regret not picking up that shotgun ammo that was laying on the floor before the elevator went upstairs. I failed the mission about 15 times before the 2K Game&#8217;s PR guy helped out. He also could not get past the two Tommy gun wielding baddies before he called over their in-house developer who sat down and quickly cleared out that part of the mission and loaded me up with ammo.</p>
<p style="text-align: center;"><a href="http://mmomfg.com/wp-content/uploads/2010/06/Mafia-II-E3-2010_Shootout.jpg"><img class="size-full wp-image-13986  aligncenter" title="Mafia II - E3 2010_Shootout" src="http://mmomfg.com/wp-content/uploads/2010/06/Mafia-II-E3-2010_Shootout.jpg" alt="Mafia II - E3 2010_Shootout" width="450" height="253" /></a></p>
<p>Well warned and ready to see the next part of the mission, I pushed on. Without spoiling any of the mission, it was satisfying and just one of 50+ missions planned for the game. I really like the controls of Mafia II and look forward to getting my hands on the final product. You too can get your hands on a slice of the game, as the demo hits in August on the PSN and Xbox Live. Mafia II will be on shelves August 24, so practice your best mobster lingo and warm up your Tommy guns, as you&#8217;ll be blasting mafia rats like they&#8217;re going out of style. If you have any questions regarding my impressions or the game in general, please leave them in the comment section below.</p>
<p style="text-align: center;"><a href="http://mmomfg.com/wp-content/uploads/2010/06/Mafia-II-E3-2010_VitoShoot_Gate.jpg"><img class="size-full wp-image-13987  aligncenter" title="Mafia II - E3 2010_VitoShoot_Gate" src="http://mmomfg.com/wp-content/uploads/2010/06/Mafia-II-E3-2010_VitoShoot_Gate.jpg" alt="Mafia II - E3 2010_VitoShoot_Gate" width="450" height="253" /></a></p>


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<li><a href='http://mmomfg.com/2010/07/02/two-worlds-ii-impressions-0702/' rel='bookmark' title='Permanent Link: Two Worlds II &#8211; Hands-on Impressions from E3 2010'>Two Worlds II &#8211; Hands-on Impressions from E3 2010</a></li>
<li><a href='http://mmomfg.com/2010/06/23/marvel-vs-capcom-0623/' rel='bookmark' title='Permanent Link: Marvel vs. Capcom 3: Fate of Two Worlds &#8211; Hands-on Impressions from E3 2010'>Marvel vs. Capcom 3: Fate of Two Worlds &#8211; Hands-on Impressions from E3 2010</a></li>
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		<title>Marvel vs. Capcom 3: Fate of Two Worlds &#8211; Hands-on Impressions from E3 2010</title>
		<link>http://mmomfg.com/2010/06/23/marvel-vs-capcom-0623/</link>
		<comments>http://mmomfg.com/2010/06/23/marvel-vs-capcom-0623/#comments</comments>
		<pubDate>Wed, 23 Jun 2010 07:07:47 +0000</pubDate>
		<dc:creator>Dustin</dc:creator>
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		<guid isPermaLink="false">http://mmomfg.com/?p=13773</guid>
		<description><![CDATA[Let me explain something right off the bat. Somehow, I managed to completely miss out on Marvel vs. Capcom 1 and 2. Now let me also explain that I&#8217;ve at least been a huge fan of the majority of the other Capcom fighters out there. Now that we&#8217;ve cleared that up, last week at E3, [...]


Related posts:<ol><li><a href='http://mmomfg.com/2010/07/21/marvel-capcom-new-chars-0721/' rel='bookmark' title='Permanent Link: Capcom announces four new fighters for Marvel vs. Capcom 3: Fate of Two Worlds'>Capcom announces four new fighters for Marvel vs. Capcom 3: Fate of Two Worlds</a></li>
<li><a href='http://mmomfg.com/2010/07/22/marvel-vs-capcom-3-0722/' rel='bookmark' title='Permanent Link: Marvel vs. Capcom 3: Fate of Two Worlds roster adds two, including Thor'>Marvel vs. Capcom 3: Fate of Two Worlds roster adds two, including Thor</a></li>
<li><a href='http://mmomfg.com/2010/07/02/two-worlds-ii-impressions-0702/' rel='bookmark' title='Permanent Link: Two Worlds II &#8211; Hands-on Impressions from E3 2010'>Two Worlds II &#8211; Hands-on Impressions from E3 2010</a></li>
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<p style="text-align: center;"><a href="http://mmomfg.com/wp-content/uploads/2010/06/MvC-3-Logo.jpg"><img class="size-full wp-image-13775    aligncenter" title="MvC 3 Logo" src="http://mmomfg.com/wp-content/uploads/2010/06/MvC-3-Logo.jpg" alt="MvC 3 Logo" width="450" height="306" /></a></p>
<p>Let me explain something right off the bat. Somehow, I managed to completely miss out on Marvel vs. Capcom 1 and 2. Now let me also explain that I&#8217;ve at least been a huge fan of the majority of the other Capcom fighters out there. Now that we&#8217;ve cleared that up, last week at E3, I managed to get about an hour&#8217;s worth of playtime of <a href="http://www.capcom-unity.com/marvelvscapcom" target="_blank">Marvel vs. Capcom 3: Fate of Two Worlds</a> and had myself a virtual blast. It all began when I entered Capcom&#8217;s massive PR exhibit area, which allowed for line-free access to their upcoming hit titles, including Dead Rising 2, Okamiden, MotoGP 09/10, Bionic Commando Rearmed 2, Marvel vs. Capcom 3 and a few others. I was immediately drawn to the huge Marvel set up and wanted to get my hands on the title, as my fellow editor and cartoonist for MMOMFG, Cam, had informed me that I MUST check this game out. Needless to say, I&#8217;m glad I did. As one of my top five titles I played at-show, MvC 3 did not disappoint.</p>
<p style="text-align: center;"><a href="http://mmomfg.com/wp-content/uploads/2010/06/E3-Marvel-vs.-Capcom-31.jpg"><img class="size-full wp-image-13782  aligncenter" title="E3 Marvel vs. Capcom 3" src="http://mmomfg.com/wp-content/uploads/2010/06/E3-Marvel-vs.-Capcom-31.jpg" alt="E3 Marvel vs. Capcom 3" width="443" height="251" /></a></p>
<p>When offered the chance to play by one of Capcom&#8217;s friendly PR folks, I told him I wanted to throw down in a head-to-head challenge against him. Being a classically trained Street Fighter 2 pro, a lot of the fighter&#8217;s skill sets were familiar to me from my old school days of 2D fighters. Luckily for me, it translated to a number of fighters in the playable version at show, including Dante, Hulk, Captain America, Chris Redfield, Felicia, Wolverine, Iron Man, Deadpool and Ryu. There may have been a few others that were accessible, but my brain has literally been fried from my E3 experience. What I do remember is that the game plays like a gem and it was one of the most fluid tag-team fighters I&#8217;ve ever played. I freaking loved Super Street Fighter IV, but it doesn&#8217;t touch how much fun I was having in the Capcom booth with MvC 3. Hell, I&#8217;m not sure if I played another title at E3 that provided as much fun.</p>
<p style="text-align: center;"><a href="http://mmomfg.com/wp-content/uploads/2010/06/E3-Marvel-vs.-Capcom-3-2.jpg"><img class="size-full wp-image-13783    aligncenter" title="E3 Marvel vs. Capcom 3 2" src="http://mmomfg.com/wp-content/uploads/2010/06/E3-Marvel-vs.-Capcom-3-2.jpg" alt="E3 Marvel vs. Capcom 3 2" width="444" height="251" /></a></p>
<p>It really didn&#8217;t help that I had begun trash talking my PR friend from Capcom, as I need to stay on good terms with him, so I can beat his ass again when the game comes out in 2011. Hopefully he&#8217;ll forgive me for getting the better of him in our best of three match tournament we had. MMOMFG proudly came out on top, like usual.</p>
<p>Back to the game though, the characters all have flawless animations and next-gen graphics to match the speed of the action. The fluid shifting between fighters for assist moves, and even switch outs (tag-ins), work perfectly in the 3v3 tag fights, with the game having you play as much on the defensive as you will be on the offensive. If you think you&#8217;ve got them lined up for a Super, they may quickly shift fighters and you&#8217;ll be left wasting your built up power on a non-existent enemy that just flashed off the screen. In my case, Capcom&#8217;s PR pro was capable of accurately blocking roughly 90% of my supers. I will say that I was able to pull off Chris Redfield&#8217;s Super a few times, which led to some clutch comeback victories. The use of Variable Combinations allowed for some key aerial combos amongst the available fighters in the heat of the action. Very nice!</p>
<p style="text-align: center;"><a href="http://mmomfg.com/wp-content/uploads/2010/06/E3-Marvel-vs.-Capcom-3-3.jpg"><img class="size-full wp-image-13784  aligncenter" title="E3 Marvel vs. Capcom 3 3" src="http://mmomfg.com/wp-content/uploads/2010/06/E3-Marvel-vs.-Capcom-3-3.jpg" alt="E3 Marvel vs. Capcom 3 3" width="447" height="250" /></a></p>
<p>In terms of what to expect, gamers will find what felt like a fully polished fighter this early in the production process, so the wait for 2011 should adequately provide the time to work out any last minute kinks. The hardest thing for Capcom now? Keeping Marvel vs. Capcom 3 fans like me from begging for an earlier release. Sadly, we&#8217;re all stuck in the same boat in having to wait. Nooooooooo!!!!! If you&#8217;ve got any questions about the game or how it plays, let me know, as I&#8217;d love to talk more about this title with true fans of the series, as well as late adopters. I do apologize for being late to the party&#8230;</p>
<p style="text-align: center;"><a href="http://mmomfg.com/wp-content/uploads/2010/06/E3-Marvel-vs.-Capcom-4.jpg"><img class="size-full wp-image-13785  aligncenter" title="E3 Marvel vs. Capcom 4" src="http://mmomfg.com/wp-content/uploads/2010/06/E3-Marvel-vs.-Capcom-4.jpg" alt="E3 Marvel vs. Capcom 4" width="443" height="251" /></a></p>


<p>Related posts:<ol><li><a href='http://mmomfg.com/2010/07/21/marvel-capcom-new-chars-0721/' rel='bookmark' title='Permanent Link: Capcom announces four new fighters for Marvel vs. Capcom 3: Fate of Two Worlds'>Capcom announces four new fighters for Marvel vs. Capcom 3: Fate of Two Worlds</a></li>
<li><a href='http://mmomfg.com/2010/07/22/marvel-vs-capcom-3-0722/' rel='bookmark' title='Permanent Link: Marvel vs. Capcom 3: Fate of Two Worlds roster adds two, including Thor'>Marvel vs. Capcom 3: Fate of Two Worlds roster adds two, including Thor</a></li>
<li><a href='http://mmomfg.com/2010/07/02/two-worlds-ii-impressions-0702/' rel='bookmark' title='Permanent Link: Two Worlds II &#8211; Hands-on Impressions from E3 2010'>Two Worlds II &#8211; Hands-on Impressions from E3 2010</a></li>
</ol></p>]]></content:encoded>
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		<title>Naughty Bear Impressions from E3 2010</title>
		<link>http://mmomfg.com/2010/06/22/naughty-bear-impressions-0622/</link>
		<comments>http://mmomfg.com/2010/06/22/naughty-bear-impressions-0622/#comments</comments>
		<pubDate>Wed, 23 Jun 2010 03:29:39 +0000</pubDate>
		<dc:creator>Dustin</dc:creator>
				<category><![CDATA[Latest Updates]]></category>
		<category><![CDATA[PS3 Featured]]></category>
		<category><![CDATA[PS3 Previews]]></category>
		<category><![CDATA[PS3 Screens]]></category>
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		<category><![CDATA[Xbox 360 Featured]]></category>
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		<category><![CDATA[Xbox 360 Videos]]></category>
		<category><![CDATA[505 games]]></category>
		<category><![CDATA[505 Games E3]]></category>
		<category><![CDATA[assault]]></category>
		<category><![CDATA[bears]]></category>
		<category><![CDATA[cake walk]]></category>
		<category><![CDATA[care bears]]></category>
		<category><![CDATA[E3]]></category>
		<category><![CDATA[e3 2010]]></category>
		<category><![CDATA[golden uzi]]></category>
		<category><![CDATA[jelly wars]]></category>
		<category><![CDATA[Naughty Bear]]></category>
		<category><![CDATA[Naughty Bear Impressions]]></category>
		<category><![CDATA[naughty bear multiplayer]]></category>
		<category><![CDATA[Naughty bear multiplayer modes]]></category>
		<category><![CDATA[Naughty Bear release date]]></category>
		<category><![CDATA[naughty bear trailer]]></category>

		<guid isPermaLink="false">http://mmomfg.com/?p=13751</guid>
		<description><![CDATA[505 Games has one of the cutest/hilarious titles ready for release at the end of June. Technically, Naughty Bear hits shelves in exactly a week on Tuesday, June 29 for PlayStation 3 and Xbox 360. The game plays host to a mischievous bear hellbent on causing as much fear and chaos in his town of [...]


Related posts:<ol><li><a href='http://mmomfg.com/2010/06/28/naughty-bear-hits-0628/' rel='bookmark' title='Permanent Link: Naughty Bear hits shelves and neighborhood bears this week'>Naughty Bear hits shelves and neighborhood bears this week</a></li>
<li><a href='http://mmomfg.com/2010/07/13/naughty-bear-review-0713/' rel='bookmark' title='Permanent Link: Naughty Bear &#8211; The MMOMFG Review'>Naughty Bear &#8211; The MMOMFG Review</a></li>
<li><a href='http://mmomfg.com/2010/06/23/marvel-vs-capcom-0623/' rel='bookmark' title='Permanent Link: Marvel vs. Capcom 3: Fate of Two Worlds &#8211; Hands-on Impressions from E3 2010'>Marvel vs. Capcom 3: Fate of Two Worlds &#8211; Hands-on Impressions from E3 2010</a></li>
</ol>]]></description>
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<p style="text-align: center;"><a href="http://mmomfg.com/wp-content/uploads/2010/06/Naughty-Bear.jpg"><img class="size-full wp-image-13755  aligncenter" title="Naughty Bear" src="http://mmomfg.com/wp-content/uploads/2010/06/Naughty-Bear.jpg" alt="Naughty Bear" width="450" height="253" /></a></p>
<p>505 Games has one of the cutest/hilarious titles ready for release at the end of June. Technically, <a href="http://www.naughtybearthegame.com/" target="_blank">Naughty Bear</a> hits shelves in exactly a week on Tuesday, June 29 for PlayStation 3 and Xbox 360. The game plays host to a mischievous bear hellbent on causing as much fear and chaos in his town of fellow bears. The game looks like Care Bears on crack and it plays like Grand Theft Auto, if Nico was a cuddly teddy bear. However, don&#8217;t let the sunshine and lollipops fool you. After getting a first hand preview of Naughty Bear at this year&#8217;s E3, I have nothing but great things to say about this much anticipated game. Although the group of 20 or so of us watching the title in action didn&#8217;t get to actually play, it was one of those games that is just as much fun to watch. The goal of the demo version we were watching? Cause chaos and rack up enough points to complete one of the many objectives for that part of the town&#8217;s missions. How do you rack up the points? Combo random (or planned) acts of aggression, humiliation, or downright brutality against the other bears, police bears, or objects found around the peaceful city.</p>
<p style="text-align: center;"><a href="http://mmomfg.com/wp-content/uploads/2010/06/Naughty-Bear-Dance.jpg"><img class="size-full wp-image-13764  aligncenter" title="Naughty Bear Dance" src="http://mmomfg.com/wp-content/uploads/2010/06/Naughty-Bear-Dance.jpg" alt="Naughty Bear Dance" width="442" height="248" /></a></p>
<p>You&#8217;ll giggle in devilish delight at the sight of bears being set on fire over open campfires, snicker at a bear having his head smashed in a refrigerator, or nearly crap yourself when you see a teddy bear get a shiv, prison yard style. The points build up by how much fear you can instill, so there are actual plans that need to be laid out to drain as much points from each bear before you kill them, or they hysterically choose to take their own bear lives. Do I sound evil? Well it is all in good fun. However, this is definitely not a game for the kids, as the themes, as well as jokes should be enjoyed by us older bears and not the cubs.</p>
<p style="text-align: center;"><a href="http://mmomfg.com/wp-content/uploads/2010/06/Naughty-Bear-Cake-Multiplayer.jpg"><img class="size-full wp-image-13765  aligncenter" title="Naughty Bear Cake Multiplayer" src="http://mmomfg.com/wp-content/uploads/2010/06/Naughty-Bear-Cake-Multiplayer.jpg" alt="Naughty Bear Cake Multiplayer" width="442" height="251" /></a></p>
<p>If you&#8217;re concerned the title is going to get stale or run out of its flair quickly, forget about it! Each stage offers plenty to do and the addition of skilled bears like ninja and SWAT bears, that are tougher to take down and evade in later stages, should keep you on your toes, or should i say paws, for quite some time. From my experience at E3, I can&#8217;t wait to give Naughty Bear a spin and luckily, the wait isn&#8217;t too far out. Beats the hell out of demoing games slated for 2011.</p>
<p style="text-align: center;"><a href="http://mmomfg.com/wp-content/uploads/2010/06/Naughty-Bear-Golden-Uzi.jpg"><img class="size-full wp-image-13766  aligncenter" title="Naughty Bear Golden Uzi" src="http://mmomfg.com/wp-content/uploads/2010/06/Naughty-Bear-Golden-Uzi.jpg" alt="Naughty Bear Golden Uzi" width="441" height="247" /></a></p>
<p>In addition to all the hoopla shown at E3, 505 Games has just released details on the multiplayer modes, which include Assault, Cake Walk, Golden Uzi, and Jelly Wars. Assault consists of two minute rounds where red and blue teams of bears take turns alternating between defending and assaulting an iconic statue in town. Cake Walk is about tracking down the cupcake and holding it as long as you can to rack up the highest score. Golden Uzi is all about trying to get your hands on the Golden Uzi of Doomness and eradicating your fellow bears. There is one catch, you only get points with Uzi kills. Jelly Wars is the ultimate mode for strategy and team play. Once you&#8217;re dead, you&#8217;re doneski. If you work properly, you can repair each other, assist in transporting key items and objects, as well as repairing them. Three players will have to build the ultimate mixing machine to make five jellies to transport safely, if done well, these three bears win. The other Naughty Bears will try to destroy the three bears or all the jellies and claim victory for themselves.</p>
<p>Sound awesome? It should be. Check out the <a href="http://www.youtube.com/watch?v=FxIigXc_2rY" target="_blank">trailer</a> below and don&#8217;t forget, Naughty Bear is only going to run you $49.99. Not bad for a game full of killer humor and fun!</p>
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<p>Related posts:<ol><li><a href='http://mmomfg.com/2010/06/28/naughty-bear-hits-0628/' rel='bookmark' title='Permanent Link: Naughty Bear hits shelves and neighborhood bears this week'>Naughty Bear hits shelves and neighborhood bears this week</a></li>
<li><a href='http://mmomfg.com/2010/07/13/naughty-bear-review-0713/' rel='bookmark' title='Permanent Link: Naughty Bear &#8211; The MMOMFG Review'>Naughty Bear &#8211; The MMOMFG Review</a></li>
<li><a href='http://mmomfg.com/2010/06/23/marvel-vs-capcom-0623/' rel='bookmark' title='Permanent Link: Marvel vs. Capcom 3: Fate of Two Worlds &#8211; Hands-on Impressions from E3 2010'>Marvel vs. Capcom 3: Fate of Two Worlds &#8211; Hands-on Impressions from E3 2010</a></li>
</ol></p>]]></content:encoded>
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		<title>Rock Band 3 &#8211; Hands-on Impressions from E3 2010</title>
		<link>http://mmomfg.com/2010/06/20/rock-band-3-impressions-0620/</link>
		<comments>http://mmomfg.com/2010/06/20/rock-band-3-impressions-0620/#comments</comments>
		<pubDate>Sun, 20 Jun 2010 22:52:11 +0000</pubDate>
		<dc:creator>Dustin</dc:creator>
				<category><![CDATA[Latest Updates]]></category>
		<category><![CDATA[PS3 Featured]]></category>
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		<category><![CDATA[Wii Featured]]></category>
		<category><![CDATA[Wii Previews]]></category>
		<category><![CDATA[Xbox 360 Featured]]></category>
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		<category><![CDATA[E3]]></category>
		<category><![CDATA[e3 2010]]></category>
		<category><![CDATA[Guitar Hero]]></category>
		<category><![CDATA[Guitar Hero Warriors of Rock]]></category>
		<category><![CDATA[Harmonix]]></category>
		<category><![CDATA[MTV]]></category>
		<category><![CDATA[PowerGig]]></category>
		<category><![CDATA[Pro guitar]]></category>
		<category><![CDATA[Pro keyboard]]></category>
		<category><![CDATA[Rock Band]]></category>
		<category><![CDATA[Rock Band 3]]></category>
		<category><![CDATA[Rock Band 3 pro guitar]]></category>
		<category><![CDATA[Rock Band 3 real instruments]]></category>
		<category><![CDATA[Rock Band E3]]></category>
		<category><![CDATA[Rock Star]]></category>

		<guid isPermaLink="false">http://mmomfg.com/?p=13677</guid>
		<description><![CDATA[After surviving E3 2010, I began to ponder which impression posts I&#8217;d write first. I played so many incredible games on display, as well as many behind closed doors in meetings, that I pretty much had to pull which post comes next from a hat. However, before I partake in that method, I really need [...]


Related posts:<ol><li><a href='http://mmomfg.com/2010/05/26/rock-band-pianist-0526/' rel='bookmark' title='Permanent Link: Rock Band 3 to Rock Out with Your Pianist Out?'>Rock Band 3 to Rock Out with Your Pianist Out?</a></li>
<li><a href='http://mmomfg.com/2010/03/09/rock-band-3-will-be-out-holiday-season-2010/' rel='bookmark' title='Permanent Link: Rock Band 3 will be out holiday season 2010'>Rock Band 3 will be out holiday season 2010</a></li>
<li><a href='http://mmomfg.com/2010/06/10/play-keyboard-rockband-three-0610/' rel='bookmark' title='Permanent Link: Get ready to play keyboard with Rock Band 3'>Get ready to play keyboard with Rock Band 3</a></li>
</ol>]]></description>
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<p style="text-align: center;"><a href="http://mmomfg.com/wp-content/uploads/2010/05/rock-band-31.jpg"><img class="size-full wp-image-12090  aligncenter" title="rock-band-keys" src="http://mmomfg.com/wp-content/uploads/2010/05/rock-band-31.jpg" alt="rock-band-keys" width="455" height="254" /></a></p>
<p>After surviving E3 2010, I began to ponder which impression posts I&#8217;d write first. I played so many incredible games on display, as well as many behind closed doors in meetings, that I pretty much had to pull which post comes next from a hat. However, before I partake in that method, I really need to get my thoughts on Rock Band 3 written. Having been a purchaser of all Rock Bands, except Green Day, I&#8217;ve solidly supported MTV and Harmonix as my rocking games of choose. I was particularly impressed with the decision to not release a full Rock Band title last year, to allow additional time to develop that next revolutionary idea for rhythm gaming. With the recent news release of Rock Band 3 utilizing a keyboard, I was happy. A ton of people, myself included, have been begging for this inclusion since day one. However, it isn&#8217;t always the easiest to implement new technology such as additional plastic peripherals like REAL guitars and REAL keyboards to provide a great gameplay experience beyond just a cool idea on paper.</p>
<p style="text-align: center;"><a href="http://mmomfg.com/wp-content/uploads/2010/06/rockband3-keyboard.jpg"><img class="size-full wp-image-13066  aligncenter" title="rockband3-keyboard" src="http://mmomfg.com/wp-content/uploads/2010/06/rockband3-keyboard.jpg" alt="rockband3-keyboard" width="450" height="315" /></a></p>
<p>After sitting through Harmonix&#8217; Rock Band 3 presentation at E3, they proved you can get seven people on stage, all playing instruments (three singers, three guitars, one set of drums, and one keyboard) and look like you&#8217;re having a blast. In fact, one of the guitarists was plugged into an amp and played the song on expert with the new Fender six-string guitar that works as a real guitar even when not playing the game. The Pro Mode for keyboard and guitar allow players to truly learn the songs they are playing so they can take their rocking skills outside of the game, which to me is bad ass. I&#8217;d consider myself the most amateur of musicians in terms of piano and guitar. I can play chords and &#8220;play&#8221; other people&#8217;s songs through tabs, but I couldn&#8217;t say I&#8217;ve ever really &#8220;learned&#8221; a real song. Rock Band 3 will do just that. As easy as picking up and playing beginner or actively following the tutorials and lessons, one can go from day one guitarist novice to thrashing expert by learning the use of a real guitar, or even becoming a real piano player over time.</p>
<p>This technology and immersion of video games with music has finally reached that next step. I also met with Activision for Guitar Hero: Warriors of Rock and checked out PowerGig, another game utilizing a real guitar, but Rock Band 3 is currently at the top of the class. Taking rhythm-based games to the next level, the only thing that was more interesting than watching seven people play Rock Band 3 was to actually pick up the guitar and feel its sensing technologies. The guitar, though not cheap in price or quality, can accurately track your fingers on the fret board. The game can follow your fingers running up and down the neck of the guitar in a way that accurately makes you feel like your shredding and not just blanking staring at a screen trying to see the connection between song and guitar. You are just pushing buttons anymore, if you&#8217;re pro enough; you&#8217;ll be holding real chords and following songs&#8217; real solos, which can make even the most novice feel pro. Slow down the tutorial and learn the notes if you&#8217;re having trouble keeping up.</p>
<p>With the keyboard, you&#8217;re going to be holding the real chords, playing single noted solos and eventually work your way up to playing real songs beyond just Let it Be by the Beatles (basically four chords). Luckily, the keyboard can be played on regular beginners mode all the way up to pro keys on expert. You&#8217;ll be like Elton John or Billy Joel in no time! Right, Piano Man?</p>
<p>All in all, Rock Band 3 blew me away and I honestly can&#8217;t wait to hand over my money for the guitar, keyboard and copy of Rock Band 3 this holiday season. Damn, more plastic peripherals laying around? Not really, as I&#8217;ll be able to hook up my current midi keyboard and the real guitar will go nicely next to my Ovation acoustic hanging on my wall. Well played, Harmonix!</p>
<p style="text-align: center;"><a href="http://mmomfg.com/wp-content/uploads/2010/06/rock_star_cat.jpg"><img class="size-full wp-image-13678  aligncenter" title="rock_star_cat" src="http://mmomfg.com/wp-content/uploads/2010/06/rock_star_cat.jpg" alt="rock_star_cat" width="398" height="456" /></a></p>


<p>Related posts:<ol><li><a href='http://mmomfg.com/2010/05/26/rock-band-pianist-0526/' rel='bookmark' title='Permanent Link: Rock Band 3 to Rock Out with Your Pianist Out?'>Rock Band 3 to Rock Out with Your Pianist Out?</a></li>
<li><a href='http://mmomfg.com/2010/03/09/rock-band-3-will-be-out-holiday-season-2010/' rel='bookmark' title='Permanent Link: Rock Band 3 will be out holiday season 2010'>Rock Band 3 will be out holiday season 2010</a></li>
<li><a href='http://mmomfg.com/2010/06/10/play-keyboard-rockband-three-0610/' rel='bookmark' title='Permanent Link: Get ready to play keyboard with Rock Band 3'>Get ready to play keyboard with Rock Band 3</a></li>
</ol></p>]]></content:encoded>
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		<title>Assassin&#8217;s Creed Brotherhood &#8211; Hands-on Impressions from E3 2010</title>
		<link>http://mmomfg.com/2010/06/19/assassins-creed-brotherhood-0619/</link>
		<comments>http://mmomfg.com/2010/06/19/assassins-creed-brotherhood-0619/#comments</comments>
		<pubDate>Sat, 19 Jun 2010 20:29:14 +0000</pubDate>
		<dc:creator>Dustin</dc:creator>
				<category><![CDATA[Latest Updates]]></category>
		<category><![CDATA[PS3 News]]></category>
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		<category><![CDATA[acb]]></category>
		<category><![CDATA[acb impressions]]></category>
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		<category><![CDATA[assassin's creed brother hood impressions]]></category>
		<category><![CDATA[assassin's creed brotherhood]]></category>
		<category><![CDATA[Brotherhood hands-on]]></category>
		<category><![CDATA[E3]]></category>
		<category><![CDATA[e3 2010]]></category>
		<category><![CDATA[E3 hands-on]]></category>
		<category><![CDATA[ezio]]></category>
		<category><![CDATA[ubisoft]]></category>

		<guid isPermaLink="false">http://mmomfg.com/?p=13648</guid>
		<description><![CDATA[As the first of my MANY hands-on, or behind the scenes, impressions of games witnessed at E3 this year in Los Angeles, I will jump straight into the highlights, lowlights and why these games should be on your radar, or at least your wallet&#8217;s. Without further adieu, let&#8217;s talk about Ubisoft&#8217;s upcoming assassin masterpiece, the [...]


Related posts:<ol><li><a href='http://mmomfg.com/2010/05/11/lead-brotherhood-ezio-0511/' rel='bookmark' title='Permanent Link: Get your Ezio bro hugs in Assassin&#8217;s Creed: Brotherhood'>Get your Ezio bro hugs in Assassin&#8217;s Creed: Brotherhood</a></li>
<li><a href='http://mmomfg.com/2010/05/18/ac-brotherhood-beta-0518/' rel='bookmark' title='Permanent Link: No Way! Assassins Creed: Brotherhood Multiplayer Beta'>No Way! Assassins Creed: Brotherhood Multiplayer Beta</a></li>
<li><a href='http://mmomfg.com/2010/07/08/ac-going-on-break-0708/' rel='bookmark' title='Permanent Link: Assassin&#8217;s Creed going on break after Assassin&#8217;s Creed: Brotherhood'>Assassin&#8217;s Creed going on break after Assassin&#8217;s Creed: Brotherhood</a></li>
</ol>]]></description>
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<p style="text-align: center;"><a href="http://mmomfg.com/wp-content/uploads/2010/06/e3feature.jpg"><img class="size-full wp-image-13217  aligncenter" title="e3feature" src="http://mmomfg.com/wp-content/uploads/2010/06/e3feature.jpg" alt="e3feature" width="590" height="210" /></a></p>
<p>As the first of my MANY hands-on, or behind the scenes, impressions of games witnessed at E3 this year in Los Angeles, I will jump straight into the highlights, lowlights and why these games should be on your radar, or at least your wallet&#8217;s. Without further adieu, let&#8217;s talk about Ubisoft&#8217;s upcoming assassin masterpiece, the next in the line of the Assassin&#8217;s Creed family, Assassin&#8217;s Creed Brotherhood.</p>
<p>Having been able to check out both the singleplayer and multiplayer modes in action on the expo floor, as well as the trailer reveal and walkthrough at the Ubisoft press event, I can accurately fill you on all you need to know.</p>
<p><span style="color: #ff9900;">Unlike Green Day, Ezio doesn&#8217;t walk alone -</span> The focus of Brotherhood will feature Ezio going up against an even stronger Templar power, however, this time, he won&#8217;t be alone. Requiring the assistance of the Brotherhood, a powerful group of assassins, Ezio can recruit and place these skilled killers throughout the city to help with his efforts, or call upon them during more difficult missions. The implementation of tactical decisions can turn a near impossible mission into child&#8217;s play with the correct decisions while utilizing your compadres. Obviously with Rome being the setting for ACB, Ezio has tons of new missions, locations to discover and parts of the collapsing capital city to revitalize with his earned currency. The singleplayer campaign is expected to deliver over 15 hours of gameplay in a single playthrough, so multiplayer isn&#8217;t the only mode to tout for this next iteration.</p>
<p style="text-align: center;"><a href="http://mmomfg.com/wp-content/uploads/2010/06/Brotherhood.jpg"><img class="size-full wp-image-13650  aligncenter" title="Brotherhood" src="http://mmomfg.com/wp-content/uploads/2010/06/Brotherhood.jpg" alt="Brotherhood" width="450" height="255" /></a></p>
<p><span style="color: #ff9900;">Weapons of fast destruction -</span> Ezio will again mix and mingle with old school celebs like Leonardo da Vinci, Niccolo Machiavelli and Caterina Sforza to learn of new technologies. You&#8217;ll be able to unlock and utilize many new deadly weapons, which should make any assassin smile. Hidden guns, double hidden blades, poison darts, parachutes and flying machines are all just a handful of the numerous new items at Ezio&#8217;s disposal this time around. Having witnessed the double hidden blades and flying machine in person, I can tell you that Ezio is as deadly as ever. According to Ubisoft&#8217;s lead developers on Assassin&#8217;s Creed Brotherhood, this game is about Ezio being on the offensive, so no more Mr. Quiet Guy, if you so choose. You can either play as stealthy as you want, or go for all out bloodshed if you are impatient like me. Depending on your actions, citizens of the city will rally to your efforts and provide unlockable factions and missions, as well.</p>
<p style="text-align: center;"><a href="http://mmomfg.com/wp-content/uploads/2010/06/Brotherhood-2.jpg"><img class="size-full wp-image-13654  aligncenter" title="Brotherhood 2" src="http://mmomfg.com/wp-content/uploads/2010/06/Brotherhood-2.jpg" alt="Brotherhood 2" width="450" height="236" /></a></p>
<p><span style="color: #ff9900;">Memorable multiplayer doesn&#8217;t mean rushed modes -</span> I&#8217;ve heard a lot of talk from people in and around the Ubisoft exhibit that they were concerned the multiplayer would be an afterthought and basically be a quick co-op mode. Well at-show, Ubisoft delivered 8-player competitions with their exciting new multiplayer mode where you try to be the top assassin. This mode basically pitted 8 players trying to track down the player target they were given and kill him or her, without inciting too much attention. Depending on the kill, whether from stealth, humiliation, or in the open, players would receive points. The winner of the round was the player able to earn the most points, duh. However, the higher you are ranked, the more players will have you as their target, so you may be trying to track down your target with four guys after you. If you can avoid your hunters, you&#8217;ll gain more points, and if you can even kill them, you&#8217;ll boost your points even higher. With the ability to adjust your looks, what weapons you use and a number of other details, you&#8217;ll be in a fluid world of multiplayer action without every looking like Ezio. Needless to say, I had an absolute blast. Unfortunately, I didn&#8217;t win, because each round&#8217;s winner (usually Ubisoft&#8217;s own gamer) would walk away with their own Assassin&#8217;s Creed Brotherhood t-shirt. Not a bad reward for playing an absolute gem of a hands-on version of ACB.</p>
<p style="text-align: center;"><a href="http://mmomfg.com/wp-content/uploads/2010/06/Brotherhood-3.jpg"><img class="size-full wp-image-13653  aligncenter" title="Brotherhood 3" src="http://mmomfg.com/wp-content/uploads/2010/06/Brotherhood-3.jpg" alt="Brotherhood 3" width="450" height="238" /></a></p>
<p>Now that I&#8217;ve highlighted what I&#8217;ve seen and heard, I&#8217;d gladly answer any questions below that you might have. Do note, Ubisoft hasn&#8217;t revealed everything yet, as they&#8217;ll need press fodder leading up to the November 16 release date. What I can tell you is that Assassin&#8217;s Creed Brotherhood is a must-buy. Playing a ten minute multiplayer demo hasn&#8217;t been so fun in quite some time. I still can&#8217;t believe I only got like fourth place. What the fudge?!</p>


<p>Related posts:<ol><li><a href='http://mmomfg.com/2010/05/11/lead-brotherhood-ezio-0511/' rel='bookmark' title='Permanent Link: Get your Ezio bro hugs in Assassin&#8217;s Creed: Brotherhood'>Get your Ezio bro hugs in Assassin&#8217;s Creed: Brotherhood</a></li>
<li><a href='http://mmomfg.com/2010/05/18/ac-brotherhood-beta-0518/' rel='bookmark' title='Permanent Link: No Way! Assassins Creed: Brotherhood Multiplayer Beta'>No Way! Assassins Creed: Brotherhood Multiplayer Beta</a></li>
<li><a href='http://mmomfg.com/2010/07/08/ac-going-on-break-0708/' rel='bookmark' title='Permanent Link: Assassin&#8217;s Creed going on break after Assassin&#8217;s Creed: Brotherhood'>Assassin&#8217;s Creed going on break after Assassin&#8217;s Creed: Brotherhood</a></li>
</ol></p>]]></content:encoded>
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		<title>Assassins Creed: Brotherhood multiplayer trailer is a backstabber</title>
		<link>http://mmomfg.com/2010/06/16/assassins-creed-brotherhood-multiplayer-0616/</link>
		<comments>http://mmomfg.com/2010/06/16/assassins-creed-brotherhood-multiplayer-0616/#comments</comments>
		<pubDate>Wed, 16 Jun 2010 18:42:05 +0000</pubDate>
		<dc:creator>Andrew</dc:creator>
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		<guid isPermaLink="false">http://mmomfg.com/?p=13548</guid>
		<description><![CDATA[You&#8217;ve seen Assassins Creed: Brotherhood&#8217;s cinematic trailer out of E3. You know the game will have a multiplayer component. Two plus two equals five. And now, a new multiplayer trailer for the game comes out of the show. The trailer, embedded below, shows a bunch of different assassins killing each other. Assassins dressed in all [...]


Related posts:<ol><li><a href='http://mmomfg.com/2010/05/18/ac-brotherhood-beta-0518/' rel='bookmark' title='Permanent Link: No Way! Assassins Creed: Brotherhood Multiplayer Beta'>No Way! Assassins Creed: Brotherhood Multiplayer Beta</a></li>
<li><a href='http://mmomfg.com/2010/06/14/ac-brotherhood-trailer-061/' rel='bookmark' title='Permanent Link: Rome is where the Assassin&#8217;s Creed Brotherhood E3 trailer is'>Rome is where the Assassin&#8217;s Creed Brotherhood E3 trailer is</a></li>
<li><a href='http://mmomfg.com/2010/07/23/assassin-creed-multiplayer-0723/' rel='bookmark' title='Permanent Link: Assassin&#8217;s Creed Brotherhood multiplayer is a slayer'>Assassin&#8217;s Creed Brotherhood multiplayer is a slayer</a></li>
</ol>]]></description>
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<p style="text-align: center;"><a href="http://mmomfg.com/wp-content/uploads/2010/06/e3feature.jpg"><img class="size-full wp-image-13217  aligncenter" title="e3feature" src="http://mmomfg.com/wp-content/uploads/2010/06/e3feature.jpg" alt="e3feature" width="558" height="198" /></a></p>
<p>You&#8217;ve seen Assassins Creed: Brotherhood&#8217;s <a href="http://mmomfg.com/2010/06/14/ac-brotherhood-trailer-061/" target="_blank">cinematic trailer</a> out of E3. You know the game will have a <a href="http://mmomfg.com/2010/02/19/ac-3-multiplayer-explained-0219/" target="_blank">multiplayer component</a>. Two plus two equals five. And now, a new multiplayer trailer for the game comes out of the show.</p>
<p>The trailer, embedded below, shows a bunch of different assassins killing each other. Assassins dressed in all colors too, from green and purple jesters to black and gold nobles. We see a few new weapons like an axe and a claw hand thingy. We also see some characters changing shape into different characters, whatever that means.</p>
<p>The trailer doesn&#8217;t look like it&#8217;s straight gameplay, so we can&#8217;t say for sure how the multiplayer part of the game will be structured. But if this trailer is to be believed, there could be a lot of open world backstabbing going on.</p>
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<p><span style="color: #ff9900;"><em>*YouTube clip courtesy of user <a href="http://www.youtube.com/user/AssassinsCreed" target="_blank">AssassinsCreed</a>.</em></span></p>


<p>Related posts:<ol><li><a href='http://mmomfg.com/2010/05/18/ac-brotherhood-beta-0518/' rel='bookmark' title='Permanent Link: No Way! Assassins Creed: Brotherhood Multiplayer Beta'>No Way! Assassins Creed: Brotherhood Multiplayer Beta</a></li>
<li><a href='http://mmomfg.com/2010/06/14/ac-brotherhood-trailer-061/' rel='bookmark' title='Permanent Link: Rome is where the Assassin&#8217;s Creed Brotherhood E3 trailer is'>Rome is where the Assassin&#8217;s Creed Brotherhood E3 trailer is</a></li>
<li><a href='http://mmomfg.com/2010/07/23/assassin-creed-multiplayer-0723/' rel='bookmark' title='Permanent Link: Assassin&#8217;s Creed Brotherhood multiplayer is a slayer'>Assassin&#8217;s Creed Brotherhood multiplayer is a slayer</a></li>
</ol></p>]]></content:encoded>
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		<title>Jak, Ratchet, and Sly are Heroes on the Move</title>
		<link>http://mmomfg.com/2010/06/15/heroes-on-the-move-0615/</link>
		<comments>http://mmomfg.com/2010/06/15/heroes-on-the-move-0615/#comments</comments>
		<pubDate>Tue, 15 Jun 2010 21:42:04 +0000</pubDate>
		<dc:creator>Joel</dc:creator>
				<category><![CDATA[Latest Updates]]></category>
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		<guid isPermaLink="false">http://mmomfg.com/?p=13485</guid>
		<description><![CDATA[Sony has announced Heroes on the Move, a game featuring all three of its biggest platforming stars together &#8211; Jak, Ratchet, and Sly along with their partners Daxter, Clank, and Bentley. The brief gameplay shown today at E3 suggests that it will play similarly to previous games in those series, but it also promises to [...]


Related posts:<ol><li><a href='http://mmomfg.com/2010/06/15/sony-move-dated-priced-0615/' rel='bookmark' title='Permanent Link: Sony Move dated and priced at E3'>Sony Move dated and priced at E3</a></li>
<li><a href='http://mmomfg.com/2010/06/03/company-of-heroes-free-0603/' rel='bookmark' title='Permanent Link: Ten-Hut! Company of Heroes Goes Free-to-Play'>Ten-Hut! Company of Heroes Goes Free-to-Play</a></li>
<li><a href='http://mmomfg.com/2010/07/06/resident-evil-move-bundle-0706/' rel='bookmark' title='Permanent Link: Resident Evil 5 on the move with Playstation Move bundle'>Resident Evil 5 on the move with Playstation Move bundle</a></li>
</ol>]]></description>
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<p style="text-align: center;"><a href="http://mmomfg.com/wp-content/uploads/2010/06/e3feature.jpg"><img class="size-full wp-image-13217  aligncenter" title="e3feature" src="http://mmomfg.com/wp-content/uploads/2010/06/e3feature.jpg" alt="e3feature" width="558" height="198" /></a></p>
<p>Sony has announced Heroes on the Move, a game featuring all three of its biggest platforming stars together &#8211; Jak, Ratchet, and Sly along with their partners Daxter, Clank, and Bentley. The brief gameplay shown today at E3 suggests that it will play similarly to previous games in those series, but it also promises to take advantage of the PlayStation Move.</p>
<p>It’s not being developed by any of the companies that made the previous games featuring these guys, but rather by a developer called Nihilistic Software. So take the game as you will depending on your perspective: is it milking these long established franchises for all that they’re worth, or is it providing a unique combo of fan service and motion control innovation that you can’t pass up?</p>


<p>Related posts:<ol><li><a href='http://mmomfg.com/2010/06/15/sony-move-dated-priced-0615/' rel='bookmark' title='Permanent Link: Sony Move dated and priced at E3'>Sony Move dated and priced at E3</a></li>
<li><a href='http://mmomfg.com/2010/06/03/company-of-heroes-free-0603/' rel='bookmark' title='Permanent Link: Ten-Hut! Company of Heroes Goes Free-to-Play'>Ten-Hut! Company of Heroes Goes Free-to-Play</a></li>
<li><a href='http://mmomfg.com/2010/07/06/resident-evil-move-bundle-0706/' rel='bookmark' title='Permanent Link: Resident Evil 5 on the move with Playstation Move bundle'>Resident Evil 5 on the move with Playstation Move bundle</a></li>
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