Metro 2033 to flex “most advanced” DX11 techniques
THQ has been boasting quite a bit about its upcoming futuristic shooter, Metro 2033. According to NVIDIA, Metro 2033 will have “the most advanced DX11 techniques yet seen.” We’ll be the judge of that when the title hits PCs next month. The post-apocalyptic Russian action title will be utilizing some of the latest in NVIDIA and DX11 technology, claiming it to be one of the best looking games of 2010. Only time will tell, but THQ plans to unleash the power of the 4A Games’ 4A Engine.
NVIDIA’s senior VP of content and technology, Tony Tamasi stated: “Our engineers have been working closely with 4A Games to ensure that Metro 2033 takes full advantage of some of the spectacular effects made possible with the next generation of DX11 hardware. The 4A Engine is one of the most advanced game engines we’ve ever worked with, and with DX11 enabled, Metro 2033 is undoubtedly one of the best looking PC games of 2010. Combine this with NVIDIA 3D Vision and PhysX and you will experience mind-blowing visuals.”
Sounds good to us, but with each new shooter that comes out, we can only hope it delivers revolutionary gameplay and ideas, as much as revolutionary graphics and engines. I’d rather play a game that delivers exciting, well planned games rather than a piece of art that plays like crap. We’re looking forward to the game’s release on March 16 in the States and Germany and on March 18 in the rest of the UK and Europe. The game will be available on PC and Xbox 360.
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