LittleBigPlanet Leerdammer patch coming Monday

Media Molecule announced this weekend that Monday will play host to the release of the latest LittleBigPlanet patch. Slated to be the biggest patch yet for LBP, the Leerdammer patch will offer some extremely unique features, including Online Create play, increased profile space, save game rewrites, improved networking and better matchmaking. All of these sound like excellent improvements, but you may be asking yourself, “WTF is a Leerdammer?”
To quote Media Molecule, a Leerdammer is “a creamy white cheese with a sweet and somewhat nutty flavour that becomes more pronounced with age.”
Now that we have that cleared up, lets focus a bit more on the features for Monday’s release. With the Online Create mode, up to four players can create levels together from anywhere around the world. The enhanced networking improvements include better matchmaking when using Play Now, as well as completely revamping the way the game handles all networking code. Upgrades to matching players through specific code guarantees lower pings for everyone.
If these improvements sound like complete bliss, there is plenty more to get your sackboy all warm and tingly. The newly revamped save system allows for users to access all data faster and improve save and load times by being able to control and save WAY more content. In addition to all of the additional save functionality, Media Molecule has increased the number of photos and costumes players can upload to Popit.
Check out the rest of the additional features coming in patch 1.21 on Monday according to the LittleBigPlanet Media Molecule blog:
- If you play a level but do not complete it, a silver Sackboy medal will be displayed on the badge, to get a gold medal you must complete the level.
- We made the LittleBigStore a bit easier to navigate and also to download things after purchase.
- There is now an option to ‘Auto-Reject’ invitations from other players. The option is in ‘Profile Settings’. If you have this set to ‘On, no one will be able to join you unless you choose to ‘Play Online’. This setting is not saved to your profile and needs to be set every time you play.
- Sticker switches have been made more noticeable and give better feedback to the player when attempting to place stickers on them.
- Checkpoints can now be activated using switches.
- Race Gates can be made thin again!
- You can now use the Sticker and Decoration tool and turn Sackboy around while in Customisation mode.
- Added the QWERTY keyboard layout to the text chat menu.
- Play, Create, Share scores have been removed – we thought these scores were a good idea but they never worked in the way we wanted them to. They may return one day. Maybe.
- If you collect a key whilst playing a community level, you will now see the level unlocking for you once the level you are playing has been completed. You can also search for linked levels in the search menu.
- Pressing L2 and R2 while browsing community levels can now show you the name or the author of each level on the earth as well as the Heart Count and Rating.
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