Dead Rising 2 screenshots slice up TGS 2009

Posted by Dustin On September - 25 - 2009

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Fresh from the wonderful land of Asia, the Tokyo Game Show 2009 has already provided us with numerous moments of awe and wonderment. However, this ish just got real. Real zombified. Capcom and developer Blue Castle Games have released a plethora of new screenshots for Dead Rising 2 (one of our most anticipated games of the near future). Our love for the first game only gets us more anxious to smash some freakin’ zombie heads as soon as possible.

The latest fact sheet for the game makes Dead Rising 2′s concept sound even better than the first version, especially not having to dick around with a camera or save civilians, hopefully. Check out the insane story idea of the gameshow Terror is Reality, which is something us here at MMOMFG would totally watch. Let us know what you think about the premise and if you plan on picking up a copy. Whether it is your cup of tea or not, that cup of tea is bound to have a ton of zombie brains and blood in it:

“When a zombie outbreak hits America’s new capital of entertainment, Fortune City, it is every man and woman for themselves. But some adapt better than others to survival on Fortune City’s zombie infested strip. Spurned on by the paternal instinct to protect his daughter, Chuck Greene is one such man.

Dead Rising 2 builds on the combat system of Dead Rising where anything picked up is a potential weapon, by considerably increasing the number of items Chuck will find in Fortune City’s casinos, bars and shops. Just like the original, Chuck will be able to make use of items that range from ‘traditional’ weapons like guns and swords to the more improvised such as roulette wheels, croupier sticks, wheelchairs, stuffed marlins and more! But Dead Rising 2 takes combat one stage further with a set of truly unique weapons including the paddle-saw (two chain-saws attached to either end of a canoe paddle) and the self-explanatory drill bucket.

Like millions of Americans, Chuck is gripped by the TV sensation that is Terror is Reality. Hosted by the flamboyant Tyrone King and ably assisted by his two glamorous co-hosts, Terror is Reality pits ordinary members of the public against an arena full of zombies with a simple challenge – kill more zombies than your opponents and stay alive. The lucky winner will collect big money and the chance to come back and secure even greater prizes.

Like a modern day gladiatorial contest, those lucky enough to get a grandstand seat urge the contestants to spill more zombie blood, with over the top takedowns greeted by rapturous applause and the promise of slow motion replays on the arena’s jumbotron. So, what is it that has forced Chuck to risk his life, is he trying to recapture the fame of his motocross days, does he have a reason to hate zombies, or is it simply the lure of big money?

Dead Rising 2 allows players to experience the carnage of Terror is Reality with a series of multiplayer challenges for up to four players via online play. Whether you’re jumping into giant hamster balls and mowing down the undead; seeing who can place the most drill buckets on zombies’ heads, or taking to the arena on a motorbike with chainsaws for handlebars, the challenges will feature exactly the kind of over-the-top action and humor that Dead Rising is known for. Adding to the competitive nature of these events is the ability to prevent your opponents from scoring, ensuring fierce rivalries as competitors fight dirty to claim victory.

Dead Rising 2 is being developed by Canadian developer Blue Castle Games in close collaboration with Capcom. A number of members from the original Dead Rising team will be working alongside Blue Castle Games throughout the development process, including Capcom’s global head of research and development, Keiji Inafune, who as the game’s Producer, will play an active role in the project.

Playable versions (single and multiplayer) of Dead Rising 2 were debuted to media from around the world, exclusively on Xbox 360 at a dedicated event hosted by Capcom, in conjunction with Microsoft, in Shibuya, Tokyo on September 25th, 2009.”


*Images and Fact Sheet courtesy of Capcom and Blue Castle Games

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